![]() ![]() His UDIM Importer plugin will allow you to select a number of UDIMs and have those applied to your mesh as displacement. Jake Harrell is a Senior Modeler over at Industrial Light and Magic in London. It’s mostly aimed at improving the Mari > ZBrush displacement workflow This is why Jake Harrell took some time to put together a plugin that will allow you to import and apply multiple UDIM displacements to your mesh. Still missing from the picture however, is the ability to work with multiple UDIM’s easily. What does that mean? Well, for one thing, you can now import and apply displacement maps properly.
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